AXMT Engine + Editor
Posted by Slynk | Posted in AXMT | Posted on 3:21 AM
For those who live under a rock and don't watch Raocow play Super Mario World rom hacks, you probably wouldn't know he's also an artist with a large following. The community following raocow is full of skilled individuals who can sing, hack a rom, and even make some kick ass music.
With that said, these folks have taken an interest in making a custom editor / engine to a tune similar to SMBX. I am currently working with warioeagle to make a custom editor and engine for the community.
The editor and engine are being written in C#/XNA. It's still in a very early stage of development but I will post any updates as they arrive. Currently I'm working on a Player Editor that lets you set powerups, sprite sheets, and animations. It's mostly done, but I'm working out a few bugs and tweaking some things (such as allowing the designer to adjust the animation speed).
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